Comment Thread
Rewatching the episode for, maybe the 8th time now, I do have a question about the teleporter.
There were 2 discs originally, so I'm curious if the Guild was able to reverse engineer the disc to create more, or if there are still only the 2 discs, how did the Guild successfully get one of the discs into Ven-Tech Tower so the blackout team could complete their mission of getting Rusty out? Oct. 8, 2018, 7:19am
There were 2 discs originally, so I'm curious if the Guild was able to reverse engineer the disc to create more, or if there are still only the 2 discs, how did the Guild successfully get one of the discs into Ven-Tech Tower so the blackout team could complete their mission of getting Rusty out? Oct. 8, 2018, 7:19am
- by Casey Roberson
- (unregistered id: 9B692F5A95)
Definitely still only two, since someone was griping about having to travel to Meteor Majeure. I have the same question about why they needed the transporter if they could get it in there, but I assume it's something along the lines of "it's easier to sneak one guy in when everyone's out than 15 people when Doc's home".
Oct. 8, 2018, 9:48am
- by cpc65
Knowing Rusty the Guild just shipped one of the disks to him via UPS and Doc was like, "Cool! I got one back!" and stashed it in that closet without even thinking that it could be used as a means of ingress and egress. I guess it doesn't have an off switch, and that whichever member of the blackout team went first drew the short straw. Though in the end, they ALL drew the short straw.
Oct. 8, 2018, 5:59pm
This is how I took it, but I'm guessing Doc and team don't know what was in the box and they just placed the package labeled something mundane for the research division in the appropriate storage room. Given the dimensions of the box sent, it makes sense how the guildmen knew how low to duck when being teleported.
Oct. 8, 2018, 9:01pm
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